Artist, Designer, Visionary

James is an artist and trained illustrator, with a skill for interesting character designs.  He is currently learning to translate his painting and drawing skills to digital art and sprites.

He also has a love for engineering, both in games and real-life. He proved this when customising and improving his gaming PC, which is now partly made from Lego.

He does not recognise Edge as Emperor.


Game Design, Art, Brains

Adam is a trained artist as well as an experienced programmer.  He is currently combining his skills and working towards a PhD in Visual Analytics. He still finds time in his schedule to join us for game jams, and brings his PhD-level brains and an understanding of mathematics.

One of his interests is the use of narrative in games,  and the potential applications of narrative visualisation techniques in other media.


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Official Cat, Head of Sales

Our official cat is called Darwin, and  he is a real live cat.  He is named for the great Charles Darwin, but has yet to evolve beyond licking himself or walking into walls.

His main duties involve sleeping, batting things with his paw and general cat stuff.

Sometimes he’ll pose for a photo, and will annoy James by getting more attention than the game’s artwork.


Game Design, Music, Website

Founder and self-proclaimed Emperor. Called by his middle name Edge, due to being one of the two Adams in the team.  Edge is his real middle name.

When not explaining his name to people, he writes game music, makes prototypes and has ideas. One day he hopes to turn these ideas into real games.

He also maintains the website and handles communication, mainly during game jams.

Meet the Team


A few friends making indie games for fun,

lazily planning a Steam Direct release

Latest News - Winter 2017/2018

Recent Activity
Our recent focus has been on the updated version of Infini-Quest. Trying to get a game to a releasable standard is tough, and it’s still an ongoing battle, but we’re making progress all the time.  We held a kind of internal game jam over one weekend in November, and we made a few big steps forward.  Apart from this main project,  we haven’t had much time for game dev, other than getting involved in Ludum Dare as always.

Plans for Winter
We plan to continue making progress with Inifni-Quest where we can, but in January we’re going to host our 2nd annual game jam - Finally Finish Something 2018!  This was a minor hit last year, and we had fun doing it, so looking forward to giving it another shot in the New Year.  We will update the site with links in case anyone out there is interested.

Game Jams
We’ve completed and submitted yet another Ludum Dare entry, our 17th in a row!  It’s called Cherry Creek, and it’s a tile-rotating puzzle game.  If you’re interested in chekcing it out, it’s is available on itch.io and on our games page here.
Last Updated December 2017

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